Convert Contact
Spell Normal

Convert Contact

  • Archetype:
  • Neo-Spacian

  • View:
  • 4205




If you control no monsters: Send 2 "Neo-Spacian" monsters (1 from your hand and 1 from your Deck) to the GY, then draw 2 cards.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
45± 8/ 100
Power Score
Intrinsic 42
Deck 46

Convert Contact — Power Evaluation

Final Score: 45 ± 8 · Confidence: Medium

  • Intrinsic: 42 · Deck: 46 · Meta: provisional
  • Primary role: Utility · Secondary: Recovery/Recursion

Why it scores here

Convert Contact is a conditional refuel: with no monsters on your field, it sends two Neo-Spacian monsters (one from hand, one from Deck) to the GY and then draws 2, so it turns Neo-Spacian bodies into GY fuel and a net card-advantage refill. It is played in 79 of the sampled decks, almost all Neo-Spacian or Elemental HERO shells, which confirms it is a live, reliably included piece. The score is held down by the empty-field condition, the archetype lock on both sent monsters, the absence of any combo or ranking data, and the fact that it neither interacts with the opponent nor functions as material itself. The high inclusion rate is causal-caution territory and does not lift the score by itself.

Axis scores

Axis Score Evidence
Accessibility 55 Live in 79 sampled decks with strong Neo-Spacian partner rates, but the empty-field condition and the need for two specific Neo-Spacian monsters restrict when it can be used (verified text; deck inclusion observed).
Combo & Conversion 40 No recorded combo boards, so the draw-2 conversion is inferred from text alone and only one guide places it in the Core section (inferred; guide mention observed).
Resource Economy 60 Sends two monsters to the GY and draws two, a roughly card-neutral refuel that also feeds GY-based Neo-Spacian summons (verified text; inferred value).
Effect & Interaction 5 No negation, removal or disruption; it is a pure draw/refuel spell (verified text).
Material Utility 5 A Spell card cannot be used as material, and its only material relevance is the GY fuel it provides (verified text; inferred).
Resilience & Flexibility 35 Spell that is shut off by any monster on your field and by generic spell negation; it is usable across several archetypes but conditional (verified text; inferred).
Deck-Building Efficiency 50 Needs a Neo-Spacian-focused shell to be worth a slot, and averages 1.81 copies per deck, which is a moderate restriction rather than a garnet (observed deck stats; inferred).

Calculation

Weight profile: 0.7 Utility (default) + 0.3 Recovery/Recursion. Intrinsic ≈ 42, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Draws 2 for a card-neutral refuel that also feeds Neo-Spacian GY summons
  • Played in 79 of 79 sampled decks, with 13 distinct archetypes in the sample
  • Strong co-occurrence with Neo-Spacian and Elemental HERO Neos staples

Weaknesses

  • Empty-field condition limits when it can be cast
  • Requires two specific Neo-Spacian monsters in hand and Deck
  • No interaction, no board presence, and no combo data to show it converts into a board
  • Inclusion is concentrated in Heroic and Neo-Spacian shells, so it has little value outside them

Counters / choke points

  • Any monster on the opponent's or your own field shuts off the condition
  • Generic spell negation or Spell-targeting disruption
  • Discard or hand disruption that removes the required Neo-Spacian monsters

Best use

Refuel draw that turns spare Neo-Spacian monsters into GY fuel and cards. Decks: Neo-Spacian, Heroic, Elemental HERO Neos shells. Suggested copies: 2.

Evidence & gaps

  • Verified: Text: if you control no monsters, send 2 Neo-Spacian monsters (1 from hand, 1 from Deck) to GY, then draw 2; Spell Card, Normal race, Neo-Spacian archetype; Legal in TCG, OCG, MasterDuel and DuelLinks formats
  • Observed: Appears in 79 of the sampled decks, 1.81 copies on average, 46.8% in Heroic decks; Strong partner co-occurrence with Neo-Spacian monsters and Elemental HERO Neos; Guide 334 lists it in the Core section of Neo-Spacian
  • Inferred: Net effect is roughly card-neutral: hand +1, Deck -1, with GY fuel gained; Conditional play makes it a mid-game refuel rather than a starter; Its usefulness is tied to Neo-Spacian and Neos fusion lines
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only single guide mention with a near-empty snippet no deck-level resilience or starter-count data











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